
Yet in spite of a few quality moments, the story isn't as interesting as you'd expect. Tension between siblings and a journey into the realm of spirits known as The Fade serve up some additional highlights.

A damned-if-you-do, damned-if-you-don't decision toward the end of the game is possibly the finest of these, and your choice has major effects on how your adventure plays out. This is a straightforward fable much like the original, though it does provide a few memorable threads. As the keep's commander, it's up to you to venture into the surrounding environs, searching for clues that may help you identify and stave off the forces behind the new threat. You hear tales of a darkspawn that speaks, and soon thereafter you meet this growling beast. It's clear from the beginning, however, that these foes are not the usual expendable masses. Whichever route you choose, you're immediately dropped outside the fortress of Warden's Keep, where darkspawn continue their assault in spite of the Grey Wardens' earlier triumphs. You begin Awakening by selecting a character, either by importing one from Dragon Age: Origins or by creating a new one, who will start at level 18. Now Playing: Dragon Age: Origins - Awakening Video Review


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